In music, sampling is the act of taking a portion, or sample, of one sound recording and reusing it as an instrument or a sound recording in a different song or piece. Sampling was originally developed by experimental musicians working with musique concrète and electroacoustic music, who physically manipulated tape loops or vinyl records on a phonograph.

In the late 1960s, the use of tape loop sampling influenced the development of minimalist music and the production of psychedelic rock and jazz fusion. In the 1970s, DJs who experimented with manipulating vinyl on two turntables gave birth to hip hop music, the first popular music genre based originally around the art of sampling.

The widespread use of sampling in popular music increased with the rise of electronic music and disco in the mid 1970s to early 1980s, the development of electronic dance music and industrial music in the 1980s, and the worldwide influence of hip hop since the 1980s on genres ranging from contemporary R&B to indie rock.

Since that time sampling is often done with a sampler, originally a piece of hardware, but today, more commonly a computer program. Vinyl emulation software may also be used, however, and many turntablists continue to sample using traditional methods. The inclusion of sampling tools in modern digital production methods increasingly introduced sampling into many genres of popular music, as well as genres predating the invention of sampling, such as classical music, jazz and various forms of traditional music.